Hell, I’m convinced that removing weapon durability would negatively impact the game. Weapon durability is smart design, but smart isn’t always funįolks have provided many intellectually appealing reasons for Breath of the Wild 2 to include weapon durability. Your best argument for or against the worthiness of weapon degradation is welcome in the comments. In the wake of the chaos, I asked them to politely debate the merits of stuff that breaks in Hyrule, which you can read in the comments below. I lobbed the Breath of the Wild breakable-weapon-discourse grenade into Polygon’s Slack chat recently, then walked away while my colleagues tore each other apart. Weapon durability may very well be back in the sequel to Breath of the Wild (though, Nintendo hasn’t confirmed that) ushering in a new wave of conflict over whether weapon durability is a good thing, a bad thing, or a dark and miserable blight upon mankind. I am, of course, referring to the somehow-still-ongoing discourse about breakable weapons in Breath of the Wild, one of the more contentious design decisions in the 2017 open-world Zelda game. A new trailer for Nintendo’s sequel to The Legend of Zelda: Breath of the Wild awakened an ancient evil on Tuesday.
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